Xodius Studios Blog #9 Action Menu "USE" Button, Inventory Slots, Destroy Potions When Picked Up, and Inventory MISC Tab
Xodius Studios Blog #8
Action Menu "USE" Button, Inventory Slots, Destroy Potions When Picked Up, and Inventory MISC Tab
Author: Kanitha Charoenpanich
Published: 04/27/2023 13:58
The Features:
This week I created the base inventory slots. The sword tab is replaced by the misc tab. The new tab contains the keys and shards at this moment. The 'use' button is functional now but I am currently waiting for Justin to update the potions code so the use button will be fully functional visually. The potions when getting picked up get destroyed now.
Current Status of Features:
Each menu tab has its own amount of preset slots. The empty slots also do not spawn the action menu The base inventory slots do not display the item amount until an item is populating it. The items will now spawn at the beginning and not the end of the wrapped slot. The keys and shards in the misc tab do not display. I am waiting for Justin to redo his keys for this feature to work correctly.
The potions are not infinite anymore, you will only get one potion from the potions found in the world.
There is only the use button in the action menu at this time. I don't think the game requires a drop action but I am creating a separate area to equip the consumables to the consumable slots in the player HUD.
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