Polishing the Main Level in "Forgotten Memories"

 Name: Jared Barker

Date: May 16th, 2023

Time: 10:06 PM EST

Polishing the Main Level in "Forgotten Memories"

This will be different from the other blogs for the purpose of it being the week before the final week of the final month. I've been working on adding details to F1-Landscape for the main level as well as working on making the music manager and fixing the arrow trail for the arrow trap. 

For the music manager, there are two blueprints to this equation:
  1. MusicManager_BP:
    Play the music with a set voice multiplier and change the music for each collision box.



  2. MusicChangeVol_BP:
    Changes the music whenever the player hit's the collision boxes.

The only problem with the music manager is that the music doesn't stop when the player paused the game. Other than that, everything else was working smoothly.

As for the arrow trap, I use the Niagara particle system to create a trail and attach it to the tail of the arrow. So now it shows the trail and disappears after a few seconds.


Lastly, for the levels, I managed to add trees on the landscape and buildings in the background. It makes the level more lively and shows the player that there's more to the world.






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